Tag Archives: research

3D touchscreen with tactile feedback

Microsoft’s research unit develops a 3D touchscreen with tactile feedback. The project combines an LCD flat panel screen with force sensors and a robotic arm that moves it back and forwards. By controlling how much resistance there is to a more »

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Benchmark onderzoek

Om de user experience van het eindconcept te kunnen meten zal deze tijdens de gebruikerstesten vergeleken worden met de gebruikservaring die pendelaars hebben met de benchmarks. In de bijlage kan je een overzicht vinden van een aantal headphones met geïntegreerde muziek interface. Deze geïntegreerde muziek more »

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EyeRing – A finger-worn visual assistant

MIT researchers have come up with a novel way for the visually impaired to independently identify objects and learn more about them. EyeRing is a wearable intuitive interface that allows a person to point at an object to see or more »

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Fabian Hemmert: The shape-shifting future of the mobile phone

At TEDxBerlin, Fabian Hemmert demos one future of the mobile phone — a shape-shifting and weight-shifting handset that “displays” information nonvisually, offering a delightfully intuitive way to communicate. More info about Fabian Hemmert here.

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Airburr, flying robot picks itself up and relaunches after crashing

EPFL researchers at the Laboratory of Intelligent Systems have created a bio-inspired flying robot that can withstand collisions with obstacles in its environment. A unique Active Recovery System allows the robot to pick itself back up after a collision and more »

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Robots that fly and cooperate

In his lab at Penn, Vijay Kumar and his team build flying quadrotors, small, agile robots that swarm, sense each other, and form ad hoc teams — for construction, surveying disasters and far more. At the University of Pennsylvania, Vijay more »

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ZeroN, Levitated Interaction Element

ZeroN is a new physical/digital interaction element that can be levitated and moved freely by computer in a three dimensional space. Both the computer and people can move the ZeroN simultaneously. In doing so, people and computers can physically interact more »

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MIT: Tangible Media Group

The Tangible Media Group, led by Professor Hiroshi Ishii, explores the Tangible Bits vision to seamlessly couple the dual world of bits and atoms by giving physical form to digital information. They are addressing this challenge by designing human interfaces that more »

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IntendiX

Created by g.tec, intendiX® is designed to be installed and operated by caregivers or the patient’s family at home. The system is based on visually evoked EEG potentials and enables the user to sequentially select characters from a keyboard-like matrix on more »

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Omnitouch

Microsoft Research Redmond researchers Hrvoje Benko and Scott Saponas present the OmniTouch which is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, more »

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Emotional Design for the World of Objects

Don Normans talk on dconstruct 2011 Welcome to the world of atoms. The human body is part of the physical world. It savors touch and feeling, movement and action. How else to explain the popularity of physical devices, of games more »

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SixthSense

SixthSense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. The SixthSense prototype comprises a pocket projector, a mirror and a camera more »

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