Tag Archives: gestures

Nod, gesture control ring

The Nod device is a touchless gesture control device meant to be worn as a ring: The device works with smartphones, tablets, computers, the Nest thermostat, those fancy WiFi enabled light bulbs, “and more,” according to Whipsaw; we’re guessing that “and more »

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SoftKinetic Technology for Intel® processor-based PCs and Ultrabook™ devices to be Included in the Intel® Perceptual Computing SDK 2013 Beta!

SoftKinetic, the leading 3D gesture recognition software and solution provider, announced on September 11 that its industry-leading technology and middleware for close-range gesture tracking will be included in the Intel® Perceptual Computing Software Development Kit 2013 (SDK) Beta announced and more »

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New Design Practices for Touch-free Interactions

Touch interaction has become practically ubiquitous in developed markets, and that has changed users’ expectations and the way UX practitioners think about human–computer interaction (HCI). Now, touch-free gestures and Natural Language Interaction (NLI) are bleeding into the computing mainstream the way touch more »

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Multitoe interaction

The Hasso Plattner Institute propose direct touch surfaces that are orders of magnitude larger than tabletops by integrating high-resolution multi-touch sensing into back-projected floors,while maintaining the purpose and interaction concepts of tabletop, i.e., direct manipulation. This floor ignores inactive users, identify more »

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Microsoft Research Redmond researchers Hrvoje Benko and Scott Saponas present the OmniTouch which is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, more »

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John Underkoffler

The iconic scene in Minority Report when Tom Cruise put on his data glove and started whooshing through video clips of future crimes, marked a change in popular thinking about interfaces – showing how sexy it could be to use more »

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Emotional Design for the World of Objects

Don Normans talk on dconstruct 2011 Welcome to the world of atoms. The human body is part of the physical world. It savors touch and feeling, movement and action. How else to explain the popularity of physical devices, of games more »

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SixthSense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. The SixthSense prototype comprises a pocket projector, a mirror and a camera more »

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